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2. Zug: 42P.22


Money Game

BLAU to play 22

WEISS161


2O ' '2X '4X '2X ' ' '5O

2X ' ' ' '5O '3O ' ' '5X

BLAU167

Position ID: mGfwATDgc/ABMA Match ID: cAkJAAAAAAAA


# Ply Move Equity
1 R 24/22(2) 6/4(2) +0,0934
 
0,51830,13970,0057-0,48170,11080,0045 +0,0667 +0,0934
0,00050,00050,0001-0,00050,00050,0001 0,0011 0,0031
 
  Full cubeful rollout with var.redn.  
  15552 games, Mersenne Twister dice gen. with seed 1024877696 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  2 R 13/11(2) 6/4(2) +0,0793 ( -0,0141)
 
0,51950,16000,0083-0,48050,15060,0077 +0,0491 +0,0793
0,00050,00050,0002-0,00050,00050,0002 0,0013 0,0033
 
  Full cubeful rollout with var.redn.  
  15552 games, Mersenne Twister dice gen. with seed 1024877696 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  3 R 24/20(2) +0,0735 ( -0,0199)
 
0,51310,10660,0035-0,48690,08390,0031 +0,0492 +0,0735
0,00040,00050,0001-0,00040,00040,0001 0,0010 0,0026
 
  Full cubeful rollout with var.redn.  
  15552 games, Mersenne Twister dice gen. with seed 1065468160 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
Rollout by Stick
Fazit: Im Money Game ist es besser, eine leicht vorgeschobenen Anker zu errichten und einen Punkt im eigenen Heimfeld zu machen. Der besser "Allround-Zug". Interressant ist der unterschied zu Gammon Save.
Letzte Aktualisierung: 02. April 2008