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2. Zug: 61P.52


Money Game

BLAU to play 52

WEISS160


2O ' ' ' '5X2X2X ' ' '5O

2X ' ' ' '5O '3O ' ' '4X

BLAU167

Position ID: 4NvgATDgc/ABMA Match ID: cAkVAAAAAAAA


# Ply Move Equity
1 R 24/22 13/8 -0,2158
 
0,44870,11230,0044-0,55130,15580,0057 -0,1473 -0,2158
0,00080,00080,0002-0,00080,00090,0003 0,0022 0,0057
 
  Full cubeful rollout with var.redn.  
  5184 games, Mersenne Twister dice gen. with seed 1064157202 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  2 R 13/11 13/8 -0,2785 ( -0,0627)
 
0,43180,11990,0057-0,56820,16680,0087 -0,1864 -0,2785
0,00080,00080,0002-0,00080,00100,0003 0,0021 0,0056
 
  Full cubeful rollout with var.redn.  
  5184 games, Mersenne Twister dice gen. with seed 1064157202 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
Rollout by Stick
Fazit: Der Split mit den hinteren Steinen ist hier zwingend angesagt. Durch den gemachten Barpunkt werden die Zugmöglichkeiten von BLAU stark eingeschränkt. Der Split bietet mehr Flexibilität als 2-down.
Letzte Aktualisierung: 11. April 2008