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2. Zug: 51$.31


Money Game

BLAU to play 31

WEISS161


2O ' ' '1X4X '4X ' ' '5O

2X ' ' ' '5O '3O ' ' '4X

BLAU167

Position ID: 0PPgATDgc/ABMA Match ID: cIkFAAAAAAAA


Alert: bad move ( -0,112)

# Ply Move Equity
  1 R 24/20* +0,1307
 
0,52680,14860,0096-0,47320,11520,0040 +0,0926 +0,1307
0,00190,00200,0006-0,00190,00190,0005 0,0050 0,0122
 
  Full cubeful rollout with var.redn.  
  1296 games, Mersenne Twister dice gen. with seed 1027972224 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
2 R 8/5 6/5 +0,0192 ( -0,1116)
 
0,50610,14980,0077-0,49390,14550,0078 +0,0163 +0,0192
0,00160,00180,0006-0,00160,00170,0007 0,0042 0,0115
 
  Full cubeful rollout with var.redn.  
  1296 games, Mersenne Twister dice gen. with seed 1027972224 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
Rollout by Stick
Fazit: Im Gegensatz zum Wurf 11 ist es hier mit Abstand besser, zu schlagen als den 5-Punkt zu machen.
Letzte Aktualisierung: 07. März 2008