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2. Zug: 51$.32


Money Game

BLAU to play 32

WEISS161


2O ' ' '1X4X '4X ' ' '5O

2X ' ' ' '5O '3O ' ' '4X

BLAU167

Position ID: 0PPgATDgc/ABMA Match ID: cIkJAAAAAAAA


# Ply Move Equity
  1 R 13/10 6/4 -0,2022
 
0,45590,12570,0059-0,54410,17230,0119 -0,1409 -0,2022
0,00060,00050,0002-0,00060,00060,0003 0,0016 0,0044
 
  Full cubeful rollout with var.redn.  
  15552 games, Mersenne Twister dice gen. with seed 1029279232 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
2 R 24/21 13/11 -0,2148 ( -0,0125)
 
0,45260,11470,0052-0,54740,16400,0079 -0,1469 -0,2148
0,00050,00050,0001-0,00050,00050,0002 0,0012 0,0034
 
  Full cubeful rollout with var.redn.  
  15552 games, Mersenne Twister dice gen. with seed 1029279232 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  3 R 24/22 13/10 -0,2221 ( -0,0198)
 
0,44930,11800,0055-0,55070,16370,0077 -0,1494 -0,2221
0,00050,00050,0002-0,00050,00060,0002 0,0013 0,0035
 
  Full cubeful rollout with var.redn.  
  15552 games, Mersenne Twister dice gen. with seed 1029279232 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  4 R 13/11 13/10 -0,2300 ( -0,0278)
 
0,44450,12910,0058-0,55550,16780,0095 -0,1534 -0,2300
0,00090,00090,0003-0,00090,00090,0003 0,0024 0,0063
 
  Full cubeful rollout with var.redn.  
  5184 games, Mersenne Twister dice gen. with seed 1029279232 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  5 R 24/22 24/21 -0,2473 ( -0,0450)
 
0,44560,10490,0048-0,55440,16600,0060 -0,1711 -0,2473
0,00080,00080,0002-0,00080,00100,0003 0,0021 0,0056
 
  Full cubeful rollout with var.redn.  
  5184 games, Mersenne Twister dice gen. with seed 1048673544 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
Rollout by Stick
Fazit: Weiß droht, seinen 5-Punkt zu machen. Dafür braucht er eine 1 oder 3. Der Slot 13/10 6/4 droht, im Gegenzug den 4-Punkt zu machen. Auch dafür benötigt Weiß eine 3. Insofern ist der blaue Blot auf dem 4-Punkt sicherer als er es sonst wäre.
Letzte Aktualisierung: 06. März 2008