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2. Zug: 51$.43


Money Game

BLAU to play 43

WEISS161


2O ' ' '1X4X '4X ' ' '5O

2X ' ' ' '5O '3O ' ' '4X

BLAU167

Position ID: 0PPgATDgc/ABMA Match ID: cIkRAAAAAAAA


# Ply Move Equity
1 R 24/20* 13/10 +0,1826
 
0,53930,16120,0097-0,46070,11150,0048 +0,1331 +0,1826
0,00070,00080,0004-0,00070,00060,0002 0,0020 0,0051
 
  Full cubeful rollout with var.redn.  
  10837 games, Mersenne Twister dice gen. with seed 1065982158 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  2 R 24/21 24/20* +0,1556 ( -0,0269)
 
0,53430,15050,0093-0,46570,11180,0044 +0,1121 +0,1556
0,00070,00080,0004-0,00070,00060,0002 0,0021 0,0053
 
  Full cubeful rollout with var.redn.  
  10836 games, Mersenne Twister dice gen. with seed 1065982158 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
Rollout by Stick
Fazit: Es ist besser, mit 13/10 einen Builder ins Außenfeld zu spielen, als mit dem zweiten hinteren Stein nach vorn zu ziehen.
Letzte Aktualisierung: 07. März 2008